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Thu 29 May
2008
Wed 28 May
2008
Tue 27 May
2008
Later this year here in New York, the School of Visual Arts will debut a new, two-year Master of Fine Arts program in Design Criticism. The program promises to train students “to research, analyze, and evaluate design and its social and environmental implications,” and boasts a faculty roster that includes many of the sharpest minds writing about and working in design today.
In spite of my general aversion to academia, I must admit that I’m pretty excited about this. Don’t get me wrong; I have no objection to scholarly pursuits. There’s just something about academia that usually fails to get me as worked up as I feel like it should. But D-Crit, as the program has colloquially named itself, has the potential not just to turn out stellar practitioners, but also to elevate a sorely underdeveloped aspect of our craft. Design has gained much traction over the past several decades, but the way we think and write about design has a long way to go, it seems to me.
The chair of the D-Crit program is the prolific Alice Twemlow, who has written far and wide about design and over the past several years has had a rapidly growing reputation and influence as one of the profession’s key critics and thinkers. She also happens to be a friend of mine, so I took advantage of that fact to conduct a brief interview with her here, trying to get a better idea of her ambitions for the program as it readies itself for a fall kickoff.
(Another note: in advance of that kickoff, D-Crit has been organizing a series of readings in New York City, previewing some of the writing and works from faculty. The next one takes place this coming Thursday, at KGB Bar in New York’s East Village, and focuses on the intersection of design and food. I’ll be there.)
Thu 22 May
2008
Wed 21 May
2008
Somehow, I’ve noticed, when someone brings up the subject of note-keeping software, it often turns into a much more extensive discussion than originally intended. Last Thursday I wrote about my search for the right all-purpose repository for recording details that would otherwise escape me, followed it up yesterday with some ruminations on the philosophical questions that search raises about online versus offline software, and now here I am again already, writing a third installment.
People come out of the woodwork with suggestions and opinions when it comes to this particular software niche. It’s been really helpful, so I felt it was my duty to report back on what I heard and what path I’ve decided to take.
“Though it feels like a modern appendix to our ancient alphabet, the ampersand is considerably older than many of the letters that we use today. By the time the letter W entered the Latin alphabet in the seventh century, ampersands had enjoyed six hundred years of continuous use…” There, that’s already ten times more than you knew about the character before.
Tue 20 May
2008
Beautiful — really, it’s gorgeous — small press book that lovingly tours twelve of Tokyo’s galleries. A steal at US$30.
Fri 16 May
2008
Thu 15 May
2008
Far be it from me to pretend I really know what makes for good rock ’n’ roll. Beyond the music and musicians that I like, I have no idea, really, what does or does not make sense for the rest of the listening public. But I sincerely do believe that, past a certain age, most acts really should stop releasing albums and just let their back catalogs stand as the definitive statement of who they are. There are plenty of good reasons for this, not the least of which is that the youthful theatrics of rock music are just an embarrassment when pantomimed by nearly anyone over, say, forty years old. Maybe forty-five.
Another reason is that, past a certain age — or perhaps a certain stage in a career — most acts’ new album cover designs lose that singular, epochal quality that was so common to their early releases. That is, where an act might once have released iconic albums replete with cover art that not only reflected their time but also defined it, those acts’ older, mid-life incarnations tend to release album covers that only lamely follow ripened trends.
Wed 14 May
2008
Let’s face it, I’ll probably never create an iPhone application of my own. I don’t have the time, for one, and even if I did, I haven’t got the programming talent. However, that doesn’t mean I don’t have some ideas for some applications. And because I’m one of the lucky few who have a blog, I’m not just going to let these ideas go to waste — no, I’m posting them right here instead. To be sure, none of them are game changers, but all of them would find a place on my iPhone’s home screen if someone out there makes them.
Tue 13 May
2008
Mon 12 May
2008
Thu 08 May
2008
Wed 07 May
2008
There must be something good about “Battlestar Galactica,” because in spite of how basically crap I find it, I tune in faithfully every week (though sometimes, like this evening, I do so belatedly thanks to the convenience of my DVR). Usually, I spend the hour sneering or rolling my eyes as the episode unfolds; the show is fascinating to me as an intersection between an old guard of cheap and not particularly good television making, and a new frontier of narratively — though not intellectually — complex and ambitious television writing.
Actually I think that I want to like it. But week in and week out, the show fails so spectacularly in its chintzy sets, its hyperbolic scripts, its crushingly serious sense of its own importance (has anybody ever cracked a joke on this show? If so, has anybody ever laughed?), that I can’t turn away. It’s too easy to compare it to a car crash that you can’t turn away from. It’s perhaps more accurate to compare it to watching a car that you know is going to crash.
Imagine some futuristic, fantastical auto dreamed up by some crazy genius. Except this mad inventor forgot to attach one of its front wheels, or just couldn’t afford to pay for the tire. Undeterred, the car careens down the street anyway, a kind of souped up, time-traveling Delorean with its wheel-less front bumper violently dragging along the ground, scraping a frightening wave of sparks off the ground as the metal chassis screams in agony. Sooner or later this thing is going to collide with a telephone pole. That’s what “Battlestar Galactica” is to me. How can I not watch?
Tue 06 May
2008
Here’s how much I like Apple’s Keynote presentation software. I just used it the way I might have used QuarkXPress or Adobe InDesign: to create a document intended not for the screen or projection, but for printing, and being held in one’s hand.
The document is my final, outgoing treasurer’s report as I finish up my two-year term as a board member for AIGA New York. (My work isn’t quite finished yet, though, as I’m moving on to the national board.) When I started to create the report, I originally tried to use InDesign and Illustrator, but the prospect of using those lumbering programs seemed slow and tedious compared to Keynote, where all of the charting and graphing tools are built right into the application and are lightning fast.
Thu 01 May
2008
“Linkable notebooks and accessories.” Exquisite paper products from my friend Tina Chang.