November 2011 13 posts

Sunday Monday Tuesday Wednesday Thursday Friday Saturday

01

Batgirl

02

03

04

05

06

07

08

09

Domus: Paola Antonelli on Contemporary Type DesignA Short Film About Me

10

Mixel Day OneIntroducing Mixel

11

12

13

14

Mixel and Primitive Tools

15

16

Why Mixel Requires Facebook Login

17

18

Everything Is a Grid

19

20

21

22

Canon Really Made This Mouse

23

24

25

Back for the Holidays: Hel-F’ng-Vetica Tee-Shirts

26

27

28

Susan Kare’s Original Macintosh Icon Sketches

29

Elvis Costello: Steal This Record

30

Elasty

Wed 30 Nov
2011

Elasty

I’ve tried several different cases for my iPhone 4 in the year and a half that I’ve owned it. My favorite has been this faux camera design made of real wood from my friends at Photojojo but it was admittedly a bit bulky and it eventually cracked, as wood naturally does. I keep coming back to the the Speck Pixelskin which is lightweight, reliable and not too bulky, yet very homely-looking.

This morning I came across this design concept that looks like it might nail that elusive intersection of form and function. It’s called Elasty and it was created by designer Yoori Koo. It’s a silicone bumper fitted with elastic strips which allow you to stash your headphones, pens, cards etc. on the back of the phone.


Elasty

At the moment it’s only a beautifully-rendered idea, not a shipping product, but it did win a design award from tech accessories manufacturer Belkin, so maybe it’ll be available for sale soon. Find out more here.

Tue 29 Nov
2011

Elvis Costello: Steal This Record

Next month sees the release of Costello’s “The Return of the Spectacular Spinning Songbook,” a boxed set of live recordings of Costello and his band The Imposters playing songs from his his lengthy discography. The set retails for US$202.66, a price high enough to earn Costello’s own ire. In this blog post, he explicitly advises his fans not to buy it, recommending instead the Louis Armstrong boxed set “Ambassador of Jazz.” I’ve been a fan of Costello’s since forever, so I’m happy to see he still has a bit of his old pugnacity — as well as his sense of showmanship. Read the full post here.

Mon 28 Nov
2011

Susan Kare’s Original Macintosh Icon Sketches

Everyone knows that designer Susan Kare was responsible for the seminal icons in the original Macintosh some two and a half decades ago. This blog post, which is reproduced in part as an introduction to Kare’s new, self-published book, shows us something that we haven’t been privy to until now: the original, hand-drawn sketches for many of the icons that are now a permanent part of our visual language.

Sketch by Susan Kare

It’s a nice write-up. Read the entire entry here.

Fri 25 Nov
2011

Back for the Holidays: Hel-F’ng-Vetica Tee-Shirts

11:45 AM
Remarks (6)

The good folks at Wire & Twine and I are bringing back my Hel-Fucking-Vetica tee-shirts just in time for the holidays. These shirts have been enormously popular, selling out of all of their previous runs, and they haven’t been available for four years. Now until 5 Dec, you can pre-order from a brand new run and get your very own. If you’re in the U.S., they should get to you in plenty of time for Christmas. The shirts are just US$25 each, and because this is a pre-orders period (a very short one!), all sizes are in stock.

Hel-Fucking-Vetica

Order yours today here.

Tue 22 Nov
2011

Canon Really Made This Mouse

People on Twitter got a kick out of this so I figured I’d post it here, too. Canon really thinks there’s a market for its new combination calculator and mouse.

Canon X Mark I Mouse Slim
To me, it’s a sublime example of how groupthink can produce shockingly hideous design. Even the name — it’s called the “X Mark I Mouse Slim” seems like a compromise between two different internal groups at Canon, each with only the dimmest grasp of good taste. On the other hand, if you’re smitten by this design, you can buy it here.

Fri 18 Nov
2011

Everything Is a Grid

In spite of the title, this blog post from the talented Mac and iOS developers Bjango is not quite about grids in the way that I’ve talked about them in the past. They focus more on the issue of screen resolution, and the different approaches to scaling up interfaces in iOS and Android. It’s smart stuff, and illustrates some of the learning curve I had to climb when I started working on Mixel. Worth a read for sure. Read the full article here.

Wed 16 Nov
2011

Why Mixel Requires Facebook Login

12:16 PM
Remarks (45)

It’s been a crazy week since we launched Mixel last Wednesday night. The feedback has been tremendously positive, but there have been some dissenters too. Particularly regarding our requirement that users login with Facebook.

We’ve heard many times that this is a challenge for some, a nonstarter for others, and downright offensive to a few. It’s been a heated discussion, and we’ve listened carefully. After finally catching my breath a bit, I managed to put together our thoughts on the subject. In the interest of making it as digestible as possible, I’ve framed it as a Q & A, and you can find it over at this link on the Mixel Web site.

Hopefully this will help clarify everything that we’ve been thinking about this topic. But to sum up quickly: the reason we use Facebook login is that it lets us build the Mixel community around real names. This is by far the most important element of Facebook for us, and the document explains why.

I’ll also add one more thing. It’s probably not much consolation to users who feel left out of Mixel to hear this, but it was a very difficult decision for us to go with Facebook, one that we didn’t take lightly. In fact, I agonized over it almost right up until we launched, and kept asking friends, colleagues, advisors and investors for their input. No one offered a strong enough counter-argument to Facebook though, and so we stuck with the decision.

I also realize that my answers will not change the minds of people who are dead-set against using Facebook. Nevertheless, we value and pay close attention to all the feedback we receive, and it pains me to know that some people have dismissed Mixel before trying it solely because of our login system. We don’t believe there’s a viable alternative today, but hopefully that will change tomorrow.

Mon 14 Nov
2011

Mixel and Primitive Tools

10:31 AM
Remarks (8)

The actual art-making tools available in our social collage app Mixel are pretty basic, with no modes and no calibration options. We shipped them that way for a good reason: we didn’t want people to feel that Mixel is a software application that they have to ‘master.’ A few moments is all you need to learn how to use all of the tools in the app, top to bottom.

Some people say that the tools are primitive, especially the cropping feature, which is downright imprecise. That one in particular is something we definitely want to improve, and we even intended to make it more powerful before we shipped the app but we ran out of time. We also left it as it was because we saw something really interesting in our beta testing that informed our whole attitude towards creative tools: imprecision is liberating. No one who tried to use Mixel’s crop tool to cut out a foreground image from its background ever felt that they were somehow “not using it right.” The tool is so rough and inexact that people believe there’s really no getting it wrong.

For us, that was a powerful realization, and one of the key insights that helped us make something fundamentally different from all of the other art software out there. The hugely constraining limitations of our toolset in effect let people off the hook, unburdened them of the pressure to make things perfect. It lets users create mixels in a few minutes, casually, almost without time to let their inner inhibitions about Art-with-a-capital-A take over. That’s exactly what we were going for.

Thu 10 Nov
2011

Mixel Day One

10:59 PM
Remarks (13)

Mixel, our social collage app for iPad, debuted at around midnight Wednesday, and so I barely got any sleep last night. I spent a long, tiring, exhilarating day today watching new users pour into the network, as well as responding to tweets and emails and generally trying to keep tabs on everything Mixel-related. We got some really terrific, very generous press coverage from lots of different outlets, and I’ll try and gather those in one place soon for those interested.

At about 6:00 I went home, read a few stories to my daughter and gave her a long hug before putting her to bed. Laura and I had a nice dinner together and then we sat down to watch some television. Just before we went to turn on the set we both checked into Mixel — and suddenly it was an hour later.

I’m just stunned and flabbergasted and deeply, deeply humbled by all the activity on Mixel during this, its first day. There was a constant stream of likes, comments, new mixels and remixes flooding in, and it kept me completely transfixed. I should really be sleeping right now, but I couldn’t turn in without acknowledging what this means to me.

Many of you may know that developers cannot freely send out pre-release versions of native iOS apps to alpha and beta testers — Apple imposes distribution limitations — so for the past eight months my co-founder Scott and I have been using Mixel with just a few dozen other (awesome) people. To now see thousands of people join in, many of them doing amazing and beautiful work, and many of them apparently having a great time, is very much like a waking dream for me. In fact, I think I’m avoiding sleep because I’m secretly afraid that will put an end to it.

In short, I’m touched by the enthusiasm and the experimentation and the feedback and even the criticism. We’re very proud of what we built but we’re also very cognizant of the fact that not everything we did was perfect, not by a long shot. There are many things that we did right, many others that we executed in less-than-ideal ways, and even some things that we got just plain wrong, and there’s even an already pretty healthy debate over which ones are which. I’m going to address some of these in the coming days and weeks, and we’re going to fix everything we can as soon as we can — maybe not to everyone’s satisfaction, but we are listening closely to what is being said about Mixel, I can assure you of that.

Right now though I just want to say thank you to everyone who gave even a tiny fraction of their waking hours to Mixel during its debut day. It means a lot to me.

Introducing Mixel

12:07 AM
Remarks (37)

MixelIn my post from August titled “What Comes After Reading on iPad,” I argued that while the iPad is a game-changing reading platform, there has been perhaps too much emphasis on that one particular aspect of the device. Apple’s “magical and revolutionary” tablet brings with it many other transformational qualities that are being undervalued at the moment, and at least a few of them will spawn new businesses and maybe even new industries.

I talked about a few of those opportunities in that post, but the one that interests me the most, and the one that I’m betting on in a big way, is the fact that iPad is an ideal digital art device, one that requires little or no training — no mouse to master, no pen and tablet to plug in. Straight out of the box, it’s a powerful, completely intuitive tool for self-expression: just use your finger to make a mark.

Even better, for the very first time in decades of personal computing history, we have an ideal digital art device in the hands of a mass audience, a huge and still-growing user base composed not just of professional artists and early adopters, but of people from all walks of life who are embracing the liberating simplicity of this new platform.

That’s big. It changes what’s possible for visual self-expression in a huge way. Now anyone can do this — anyone. They just need the right software. Creating that software is what my co-founder Scott Ostler and I are trying to do with our new company.

Our app is called Mixel. It’s a collage-making tool and a social network rolled into one. With Mixel, anyone can create and share digital collages using images from the Web, Mixel’s library, or your own personal photos from Facebook or what’s right on your iPad. You can watch a video (directed by the inimitable Adam Lisagor) that describes all of this over at our site, Mixel.cc.

Why watch it when you can try it out for yourself, though? As of today, Mixel is available for download in the App Store. And it’s free.

Wed 09 Nov
2011

Domus: Paola Antonelli on Contemporary Type Design

A terrific overview of contemporary type design written by MoMA design and architecture curator Paola Antonelli. Antonelli believes that “font design might just be the most advanced form of design existing today,” which I agree with, but she says “Verdana is a paragon for a perfectly executed functionalist typeface,” which I disagree with. Still, it’s a great article. Read it here.

A Short Film About Me

9:21 AM
Remarks (4)

Last year director Raafi Rivero of The Color Machine asked me over email if I would be interested in being the subject of a short film project. By way of an example, he showed me this beautiful short that he had made about cinematographer Bradford Young. Flattered, I said yes, and not long afterwards he and a small crew filmed an interview with me in the beautifully arcane MEx Building, located on a still-ungentrified stretch of Flatbush Avenue in Brooklyn.

Tue 01 Nov
2011

Batgirl

5:18 PM
Remarks (6)

Batgirl