Subtraction.com

Indie Game Design Dos and Don’ts

A twenty-four point manifesto for independent video game designers and developers. While some points may come across asаbromides, the whole thing is written with enough conviction to be a compelling read — and while aimed at one particular kind of designer, it’s applicable to designers of all kinds.

For a kick, also see this contrarian comment posted by one reader. Excerpt: “‘Fun’ is a word with a lot of bad connotations for me.” That’s what you call a hater.

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